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### Description
Introduced with https://github.com/dotnet/runtime/pull/103900
### Version
.NET 10 Preview 1
### Previous Behavior
The behavior when utilizing generic math to perform a shift on a …
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### Description
I am using the Responsive Tile component with `` between each cell.
When using Browse mode and navigating through the Tile using the arrow keys to read out each element within the co…
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### Check Existing Issues
- [X] Yes, I have checked existing issues to ensure this problem hasn't already been reported.
### Instrument or Category
Image Tools
### Description
I recently updated …
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Testing my game on Windows, made with RPG Maker 2003 Steam.
When the hero’s speed is reduced, the images are displayed offset by several pixels. They appear normally when the player maintains the sta…
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`fill` is documented as
https://github.com/fasterthanlime/oval/blob/92350822b3be2995b4f4652675d81ece367feebb/src/lib.rs#L158-L163
In practice this looks like
https://github.com/fasterthanlime/ova…
epage updated
1 month ago
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## Description
This is likely a duplicate of https://github.com/micheleg/dash-to-dock/issues/1819, but thought I'd create a new issue.
Positioning the dock on the left of the screen seems to shift…
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### Description
```typ
$p/q$ #box($p/q$)
```
![image](https://github.com/user-attachments/assets/f04f0bea-cb52-4c07-b7d6-77435d508309)
### Reproduction URL
_No response_
### Operating system
…
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shift 1st, 2nd and 3rd shift, around 20 active users per shift
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Sometimes after deselecting or solving a quest (not an overlay as far as I can tell, only pins), the center of the map with the user position icon shifts to the top part of the screen. See video:
h…
pkoby updated
2 weeks ago
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With the improved storage provider architectures, like Curio, SPs are now capable of fetching advertisement entries fast (within 10s of milliseconds). In that world, the bottleneck shifts from entry c…
masih updated
2 weeks ago