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In no particular order:
- [x] bear
- [ ] deer
- [x] turkey
- [x] feral hogs
- [ ] elk
- [x] crow
- [x] groundhog
- [x] grouse
- [x] quail and pheasant
- [x] squirrel
- [x] rabbit
- [x] bobcat
- [x] co…
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First, I love the R interface. Very helpful and I think this has great potential! I wanted to provide feedback on accuracy. It's my understand more training data will be used in the future, but for no…
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There's a problem when using tracing in combo with resources that are cached (in init or setup part of execution), which is even included in one of the examples: https://github.com/typelevel/feral/blo…
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slippycheeze created this issue Dec 15, 2013
What steps will reproduce the problem? 1. Give a pet a custom name. (eg: rename your "Stinky Skunk" to "McStinkyPants" in the UI) 2. Summon it. 3. Run…
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I don't want to write database integrations from scratch with plain JDBC.
Instead think about reusing Quill for querying
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punk punk junk dunk
jeche updated
8 years ago
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The session pool is complicated and probably not 100% correct yet. Try switching to [keypool](https://github.com/ChristopherDavenport/keypool) while retaining the existing API.
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- Game should end mid play, not at each iteration of while loop
~~~Should be able to take in (double) skunks~~~
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When executing a prepared statement, Skunk currently uses the following protocol flow:
1. Parse
2. Flush
3. Await response and check for errors
4. Describe statement
5. Flush
6. Await response…