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It was mentioned in kcat/openal-soft#506 that DSOAL depends on MMDevAPI/WASAPI in order to output sound.
Would it be possible to allow a waveout option or something simular to allow for older windo…
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Scrambled graphics on launch and sound glitch, then locks up core.
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### Is your feature request related to a problem? Please describe.
_No response_
### What you want
I found a video on YouTube showing a new OPL 2/3 compatible chip (YMF825). Could one add the YMF82…
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### Is your feature request related to a problem? Please describe.
_No response_
### What you want
Hi Guys
I'm Loved The Emulation
But If Adding awe32 Or awe64 (with Mem Size) Emulation Is Compl…
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SoundBlaster AudioPCI (SB16PCI) CT5803 /w Creative branded ES1373
MS-DOS 6.22 & QEMM 97
Static noise occurs only while sounds are playing (OPL3 and digital samples) happens in real mode games an…
chadr updated
3 months ago
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As it stands, Serenity only has the one soundcard driver and thats for the Soundblaster 16. Unfortunately its for the SB16 ISA, not PCI, because that is what qemu emulates. This isn't much use for us …
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The game I'm playing uses Soundblaster and the volume starts way too high even when my system audio is at normal level. I tried putting this in dosbox.conf to half it:
[autoexec]
mixer master 50:5…
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Hi, I have a question. I have MusicBox running on RPi 3B and SoundBlaster Omni connected over the USB. The device is initially showing in the Airplay list, but once I try to play music on it, the airp…
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Resurrecting this old bug from the SF site:
https://sourceforge.net/p/adplug/bugs/23/
The music sample links provided are long dead, I've attached the LAA file which you can compare with the music i…
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### Context
Spatial audio (also called positional audio) in Mumble uses a somewhat simplistic approach to simulating how an observer receives sound from different locations etc.
### Description
In …