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This is a request for a new component type: a LayerComponent. Or a TagComponent, or a LabelComponent. The actual name is one of those things up for debate.
In the context of the rendering engine a …
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Currently with Terasology we use Logback/SLF4J for logging and control it and any "bridged" logging frameworks from a single logback config file. I noticed while reviewing #415 that we're still doing …
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Here's a link to a video that shows how the crash happens just in case my wording wasn't clear: https://drive.google.com/file/d/1ap5nYbMuf7ehEqr_nRKmfU-uITtknaEV/view?usp=sharing
This is the versio…
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The hut book clue should lead the player to the well. The well spawns nearby a water body. The hut book clue should be reworked in the terasology riddle poem to indicate the same.
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[Terasology/Minimap](https://github.com/Terasology/Minimap) is currently integrated into Metal Renegades, but is currently only used in two places: to indicate different building regions from DynamicC…
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Thanks to @cfkurtz we have an amazing proof of concept growth simulator to translate into Java and integrate with Terasology!
Forum thread: http://forum.terasology.org/threads/organic-growth-simulato…
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Create a new `BuildingNames` class with string constants to be used everywhere in the module. Will facilitate easy renaming of buildings.
*Originally suggested for* Terasology/MetalRenegades#27
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ref: https://github.com/Terasology/JoshariasSurvival/issues/53
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ref: https://github.com/Terasology/JoshariasSurvival/issues/53
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While loading a game, I see an error:
> ERROR o.t.e.u.gson.UriTypeAdapterFactory - URI type interface org.terasology.engine.core.Uri lacks String constructor
From peeking at variables in the stack…