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Hi, is it correct to extend for OpenBSD the _library.lisp_ file with **"libSDL2_ttf.so.0.1"** ?
` (:unix (:or "libSDL2_ttf-2.0.so.0" "libSDL2_ttf" "libSDL2_ttf.so.0.1"))`
If I don't it doesn't …
rpx99 updated
2 weeks ago
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Thanks a lot for this great library!
I am currently trying to write an emoji picker. (You enter some text and search for an appropriate emoji). Everything works fine, however I cannot get my emojis t…
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I have been attempting to use a modified version of these bindings in my game project. I have had to make some changes to get them working but i am stuck on the SDL_ttf.h binding.
I had to change the…
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Hello, I'm instanciating static fonts from both ttf and cff2 variable fonts, and I not getting the same glyphs shapes in these static fonts.
The ttf static fonts strictly follow the design of the …
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Currently there are no TTF variants available to map the following GEOS fonts:
Superb
Cooperstown
Shattuck Avenue
Sather Gothic
Century Schoolbock
Font should deliver a simular geometry com…
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Ich würde gern ein paar für RPGs erstellte lizenzfreie Fonts durchprobieren, bin mir aber nicht so richtig sicher, wie ich das im Spielcode anlege.
Was ich versucht hab:
- Den Font in die res h…
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### Tested versions
- Reproducible in: 4.3.stable.mono.official.77dcf97d8
- Not reproducible in: 3.5 (I'm 99% sure I didn't see this happening before the switch to Godot 4)
### System information
…
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### Documentation is
- [X] Missing
- [ ] Outdated
- [ ] Confusing
- [X] Not sure?
### Explain in Detail
npm run build worked fine on my local dev environment but failed with:
` [vite:css] [postcss…
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If you don't provide a `--flavor`, a WOFF2 file will be saved as an OTF/TTF file, but still with the .woff2 file extension.
This causes unintended false alarms:
```
Input font: 373412 bytes: Li…
RoelN updated
3 weeks ago
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Hi,
is it possible to compress multiple fonts in one call?
Cheers