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### Describe the project you are working on
![We want the Tween Node back flyer](https://pbs.twimg.com/media/F7C1Z3bX0AEHs7O?format=jpg&name=900x900)
I'm working on a Multiplayer Online Adventur…
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## **Please read follow-up comment; this may be able to just be closed!**
### Issue description
`phantom-camera` version: `0.6.4`
Godot v4.2.1.stable - macOS 14.1.1 - Vulkan (Forward+) - integr…
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**Description**
Math video need LaTex Tweening like in Manim.
**Proposed solution**
Parse MathJax rendered SVG and render each shape from SVG manually. Then we can animate each shape.
To tween…
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Are there any plans for moving onto unity's new package management system and usage of assembly definitions? Nothing urgent here, just an enhancement idea.
Tried to move "Demigiant" into "Packages", …
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Talked with renpytom about this on twitter, here's a formal issue where we can hash out any design decisions and such.
For people who don't know, Inochi2D is an [open source 2D puppet standard](htt…
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This seems a strange one and might be an interaction with Unity and the way it loads/destroys scenes.
Load scene A tweening works.
Load scene B tweening works.
Return to scene A, tweening does not wo…
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So I see that @cugone is beginning to work on the difficulty implementation. Thank you for your efforts! It's very much appreciated especially while I'm recovering from illness.
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So the point…
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I'm having some serious fps drops since last update when running on Android (from 60+ to 30 or less), however the framedrops won't start until the enemies start spawning, until then the game runs with…
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@BieHDC wrote on 2021-12-20:
This should be the discussion place of what should be done and etc as the discussion started in [this issue](https://github.com/Immediate-Mode-UI/Nuklear/pull/362).
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## Problem description
the is tween playing condition has a high performance cost
## Attach a .c3p
[isTweenRunningPerf.zip](https://github.com/Scirra/Construct-bugs/files/12065279/isTweenR…