-
![](https://forum.unity.com/attachments/capture-png.213892/)
https://forum.unity.com/threads/how-to-change-the-name-of-list-elements-in-the-inspector.448910/
-
### Describe the project you are working on
Godot Editor
### Describe the problem or limitation you are having in your project
Radius of round corners of some UI elements aren't unified.
- h…
-
The plugin is great for supporting browser password saving, but when saving passwords only the password is saved without the username.
This is because it only keeps one HTML`` active at the same time…
-
**Problem**
Inspector-assigned callbacks can make merging code difficult, because *.unity and *.prefab files are not human-readable. They can make navigating call stacks difficult, because Intellise…
-
with this setup changing expanded team within the editor doesn't update the SO and colored progressbars don't follow color coding set by FillColor():
![image](https://github.com/user-attachments/asse…
-
### Describe the project you are working on
Particle systems and other complex system of **nodes** and **resources** that require tweaks of multiple **properties** back and forth to achieve desired r…
-
## Describe the bug
When using a custom script that extends `TransformConstraint`, the "Go to component" button in the `Constraint Manager` doesn't work when clicked.
## To reproduce
Steps to…
-
While trying out this package I noticed that the exponents don't seem to be working as expected. Typing '1000' into the left field in the Unity Inspector yields a value of 1e6, and typing '1000000' (1…
-
**Is your feature request related to a problem? Please describe.**
Only build in components have preview in inspector but `MonoBehaviour` shows nothing.
**Describe the solution you'd like**
There…
-
Similar to inspector.
https://github.com/Developer-Notes-Extension/Unity-Notes/discussions/502#discussioncomment-7221992