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This issue is mostly related to #59. I'm trying to decompose a relatively simple rectangular mesh with two holes as follows:
![image](https://user-images.githubusercontent.com/5164642/68763601-2270fa…
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Does the current importer support importing urdf with code? i.e. is there a function I can call in a script that can just import the urdf? I am currently working on interfacing Unity to a Python-based…
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I am trying to get everything running on Ubuntu 18.04 but I am running into case issue and things that were not an issue for windows. For example, #include AirSimVehicle.h vs # include AirsimVehicle.h…
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**Your Godot version:**
3.4.2
**Issue description:**
Documentation regarding building godot from source should be enhanced, specifically which modules can be safely omitted within the custom.py, …
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This is the **top-level** Feature Issue, which tracks all work related to adding Linux support to the Stride Game Studio.
Any issues or sub-projects (i.e., migration to Avalonia.NET) that must be f…
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hi, I want to know that why is not having .uproject file in the unreal block environment .
thanks
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I followed the very simple installation documentation, but it seems it won't work on my system. I downloaded the latest ZIP, installed it through the UI in Blender, downloaded the testVHACD.exe and dr…
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As we've been using dartsim in [ignition-physics](https://bitbucket.org/ignitionrobotics/ign-physics/), we've been finding that mesh-plane collisions need to meet a bunch of conditions to work properl…
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This library seems really great!!!!, only really unclear how to use.
Don't see this issue post as bitching, it's just to adress issues!
The blender addon documentation goes to google code which …
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I'm trying to decompose this gear:
Using the following parameters:
- resolution 64000000
- max. concavity 0
- plane down-sampling …