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When activating autotrader, everything is fine, but there are occasions when it fails and I necessarily have to right click on the villager for it to work and sometimes this does not work, and there a…
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I think the idea of this mod is great, but I just don't know how to make the villagers work and make the villagers trade successfully
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Farmers can be further optimized so that they can reclaim wasteland (or let toolmakers use hoes to do this), and farmers and villagers can also plant pumpkin and watermelon seeds.
Optimize the villag…
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**Version**
1.5.6
**Output**
Miniature Black Hole
**Crafting Station**
Combiner
**Describe the issue**
The Miniature Black Hole recipe does not work with Quantum Entangled Singularities s…
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I was using this mod on 1.20.1 (in a world that had been updated several times for a couple years) and updated my server to 1.20.6 on the 2nd of May. I downloaded and added this mod back again on the …
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Hi. I have submitted an issue on the forge version [(https://github.com/seymourimadeit/guardvillagers/issues/203)](https://github.com/seymourimadeit/guardvillagers/discussions/204) providing a few fee…
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They are not added yet,,,
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Hey, just want to say I love your mod and how it seems to list vanilla villager trades well and even almost every villager mod I come across. This includes Jewelry(RPG), Paladins & Priests, Beautify, …
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This is a very cool hack for the mobGriefing issue. Have you explored whether there’s a way to enable villagers to plant crops via datapack functions?
This solves only half the problem for automat…
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Villagers that are unemployed are labeled as as nitwits. When profession is set to none, then they are just unemployed.