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### Tested versions
- Reproducible in 4.3.4, 4.3rc2
### System information
Godot v4.3.rc2 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 32.0.15.5612) - AMD R…
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- *Related to https://github.com/godotengine/godot-proposals/issues/2455.*
### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or li…
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Is it possible to port version 17 into this repository? Or are there sufficient differences that it warrants a total different project. If it needs to be different, I would like to look into it.
H…
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Firstly just want to say amazing project! I have been testing out the 3D rendering from dask arrays and it works awesome.
I was wondering if you thought it would be possible to add a fourth dimensi…
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I would love a way to record FPS. Perhaps you press a key, it starts recording, then you press another key and it stops. Then you'd get a file that is like "average fps: 30 min: 10 max: 60 standard de…
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Not rendering at all, can't explain, sorry.
Here are the errors that shows:
`Invalid pass number (10) for Graphics.Blit (Material "(Unknown material)" with 1 passes)`
`Invalid pass number (2)…
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![Image](https://github.com/user-attachments/assets/5ec3df27-b633-4309-aeec-cbfb1018f331)
Link: https://bevyengine.org/examples/3d-rendering/volumetric-fog/
Browser: Chrome 130.0.6723.117 (Official …
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Hi,
I am trying to run the simple-volumetric-rendering.html example and this file seems to be missing:
examples/data/L1448_13CO.fits
Any ideas?
Thanks
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Anari requires `data` for a `structuredRegular` spatial field to be supplied as an array. This precludes implementations that support rendering massive volumes by streaming data from disk.
I could…
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* One approach is to convert the voxels to polys (polyvoxel) and render them using the [polys graphics pipeline](https://en.wikipedia.org/wiki/Graphics_pipeline). The polys pipeline (the one supported…