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- [x] PulseAudio: manually set to 30ms
- [x] Alsa: manually set to 30ms
- [ ] Pipewire: near to 30ms by default
- [ ] Jack
- [ ] WASAPI
- [ ] CoreAudio
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### Godot version
4.2 dev 5 [9ff46d0]
### System information
Godot v4.2.dev5 - Windows 10.0.19045 - GLES3 (Compatibility) - Intel(R) UHD Graphics 620 () - Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz (…
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WASAPI and Xaudio have endpoint detection capabilities that allow a user to change their default device without having to restart, but these require making use of [IMMNotificationClient](https://docs…
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When using WASAPI engine, using any emulator function that pauses emulation (save/load states, load rom, pause, frame step, changing settings) causes audio buffer issues in OBS. After "max audio buffe…
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Hi there.
Thanks for your great work so far.
I made a Windows app recently and a friend of mine noticed a problem when coming out of sleep mode. When I tested I found this had something to do with M…
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In the alsoft.ini file can I select Wasapi by doing this:
`drivers = wasapi`
Also what is the default value of *drivers* on windows 64 bit?
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We the data callback underruns, it glitches, and we buffer input. We should do something better.
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The reason this code does not run on macOS is because it relies on the PyAudioWPatch library for recording sound from speakers. This library specifically utilizes the Windows Audio Session API ([WASAP…
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### Is your feature request related to a problem? Please describe.
The advanced settings GUI of NVDA is packed with some settings that are already widely tested by the community and per policy should…
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(Please use the mailing list for support requests and general discussion. This is only for actual bugs.)
**Describe the bug**
**Error [-9984] Incompatible host API specific stream info, while pass…