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Some ideas that I've been poking around for a few mod authors with some hopes if some being done.
Water Hose:
Like the many liquid pipe setups, however only works for water, is small, and can connec…
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### Issues that do not follow this template will be closed
### Describe the Bug: The restrictions to two water wheels can be bypassed by placing the water wheels before placing the water, and then pl…
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**Version:** 0.9.0.5 beta release-100
**Steps to Reproduce:**
1. Clear space for something big like a waterwheel
2. Have a friend place a glass window block randomly in the area that you can't…
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I would like to use this in a webstore. There, the center image would have transparent text on top of it with a price, and a description. I'd also like to put a button to add-to-cart on the center i…
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[ **.eweer** on Discord says](https://discord.com/channels/890222432605057044/1193638208882348103/1193638208882348103)
> Following the conversation of: https://discord.com/channels/890222432605057044…
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Currently, on mobile devices and desktops, animated meshes are limited excessively by CPU, and not GPU. For example, when I load up 15 animated waterwheels with 120 faces each, Mobile (1.2 Ghz CPU, 40…
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### Describe the Bug
If you do not remove the center block of a Large Water Wheel, but one of the side blocks, these purple black particles appear, which indicate that there is no texture.
It woul…
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If not already possible, could it be added? Not to create power but to use one of these power APIs? If it would be to difficult to implement that is fine. I am no Java coder but I thought it wouldn…
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### Describe the Bug
When I play the game normally, I experience an average framerate at around 70 FPS. However, when I looking at multiple moving conraptions (trains, waterwheels, windmills), FPS d…
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Perhaps it goes against your idea of the modpack, but my players have found the Compact Machines mod (for Fabric) to be really convenient due to the number and size of many of the mechanisms required …