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As a programmer, i would like to establish the parameters of the game, how they are formatted, how they are tallied/deducted and how they function in respect to the story.
Confirmed:
- Relationship/A…
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- explain the nature of the problem you were trying to solve
- explain the information you needed (a tree, the alignments, information on how those were derived, etc...)
- what was actually linked t…
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First, thank you for your incredible addon ! It's very fun and easy to use, I love it !
**The problem**
I would like to bring a new feature to help people to create complex dialogs. Dialogic is v…
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As a discovery writer, I want to be able to quickly and efficiently change the name of characters in my early drafts (for example, from John Smith, to James Doe).
The existing search and replace to…
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Comments for https://www.endpointdev.com/blog/2009/12/rcs-vs-git-for-quick-versioning/
By Greg Sabino Mullane
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https://github.com/thynetruly/renpy/blob/c4110d23a000b799990580341d3838bdb6f38c60/arch_design_doc.md
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*Note: We are pivoting to block ready theme until WordPress full site editing is production ready*, from [06 Implement backend full site editing block based theme and editorial workflow #6](https://gi…
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This is a big feature request, I understand that. I think it would make this the de facto dialog plugin for Godot for any dialog heavy game, especially when the writer is not a programmer.
I'd like…
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right now books have pages and are apart of the default chapter. or chapter 1. however this logic isn't in the code. first you will need to create a chapter button on the left side bar called chapter …
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The text: http://eblong.com/zarf/essays/r-and-g.html