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Inspired by https://twitter.com/seanbax/status/1286018968172494849
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# 日時:9月23日(土)13時
# ✔︎指差し確認 担当: @mazzo-p
- [x] 1. 音声チェック
- [x] 2. riverside・banana録音スタート
- [x] 3. パン (始まり)
- [x] 4. OBS・YTライブ・Twitch開始
- [x] 5. YouTubeストリームが正しいことを確認
- [x] 6. タイトル概要用意
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There was some talks these days on ET: Legacy [discord](https://discordapp.com/invite/UBAZFys) about the idea to plug the Dæmon renderer in their engine. The idea come from the observation:
- Their…
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Hello!
Thank you for creating and maintaining such amazing piece of software!
I've just get the Xreal Air (first model).
Nebula works on windows (but low FPS).
On linux i can set up this glass…
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Hi,
I am trying to do a version of example_gan.py in which both generator and discriminator admit a label that tells which number to generate/identify. This requires the the label to be untouched w…
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### Describe the bug
When I power on my Go connected to my dock, my external display functions normally, but once game mode starts, my internal display turns off as normal, but the external goes of…
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In your blog post, it states CommandID of brightness level for XREAL Light is 'Y' (0x59) but upon testing in firmware 05.5.08.059_20230518, I see 0x31 is actually the brightness level.
I haven't te…
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Our portal implementation is incomplete, it's basically a proof of concept waiting for more to be done.
Our portal code is very similar to the one in [RBQUAKE-3](https://github.com/RobertBeckebans/…
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The`trap_R_inPVVS` function is not used, I don't know if we want to keep it for potential modes being ported to Dæmon, but actually this is just something not used by Unvanquished.
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Im trying to get monado to work using `STEAMVR_LH_ENABLE=true monado-service`
This results in the following crash
```
nixos% STEAMVR_LH_ENABLE=true monado-service
INFO [ipc_server_main] Monado(…