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We are currently using `texCoordTransformMatrix`, `USE_BASE_COLOR_MAP_TEX_COORD_TRANSFORM` and `uBaseColorMapTexCoordTransform`. While informative on the user side the code looks like
```js
const …
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Only Spritesheets with the same amount of columns are supported
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#### Description of issue
Just a simple oversight, even though all emergency boxes have SCBA masks there only seem to be sprites for humans.
#### Difference between expected and actual behav…
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I'm using a few libraries that want to load json from a path. Is there a way to serve static files (similar to what the `copy-webpack-plugin` does)?
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This happened while loading a savegame:
```
[00:00:18.639 real] WARNING: Unused key "capacity" in LuaTable. Please report as a bug.
[00:00:18.639 real] WARNING: Unused key "names" in LuaTable. Pl…
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### Tested versions
4.2.1
### System information
Windows 11 Godot 4.2.1
### Issue description
there seems to be a bug where it crashes when editing and opening a tile set with a huge se…
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I am trying to implement RmlUI with Raylib (A easy to use wrapper around OpenGL (GLFW))
GFREE/GCALLOC/GALLOC are custom macros to help keep an eye on memory usage
My renderer interface code
```…
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### Issue URL (Incorrect Blocking)
[https://trello.com/c/DC7MF9b2/220-digital-sale-share](https://adguardteam.github.io/AnonymousRedirect/redirect.html?url=https%3A%2F%2Ftrello.com%2Fc%2FDC7MF9b2%…
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Just tracking that I updated the preset code to add partial support for the [id-tagging-schema v6](https://github.com/openstreetmap/id-tagging-schema/blob/main/CHANGELOG.md#600) that was recently rele…
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Debe funcionar igual que el pintador de SDL, usando spritesheets pintar imagenes planas.