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If GeoFire is being run in node, firebase is not included.
This:
``` javascript
var Firebase = require("firebase");
```
should be added to the following:
``` javascript
// Include RSVP if this is…
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I'd imagine a common scenario would be GPS tracking users from their own devices, the client should optionally clean up behind itself when the user disconnects and the data isn't "real time" anymore.
ghost updated
10 years ago
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My CPU is near 100% after running the demo for a few minutes.
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This is related to pull request #15.
The geohash length stored in GeoFire is limited by the length of `g_BOUNDING_BOX_SHORTEST_EDGE_BY_GEOHASH_LENGTH`, which is currently 7. For small queries (less t…
jwngr updated
10 years ago
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Since it's a real-time, so the performance of JS execution might be crucial at some point. There are obvious pieces of code that can be optimized by either using native methods or lodash library. For …
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Warning: Command failed: lib/geoFire.js:485: ERROR - variables, functions, and arguments cannot be deleted in ES5 strict mode
delete uniquesObj;
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_**Edit** (April 2014): Updated by @paulirish & @sheerun_
Package unregistering will be available via `bower unregister ` soon, but for now, you can unregister packages yourself using `curl`, if the …
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I would like to update a node with new object, but the current method to do that is only for update location attributes of point, can we do something to improve that ?
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Hi,
What is the best possible accuracy? Can I get within 500m?
Cheers.