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Don't know if the crash report is useful:
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Translated Report (Full Report Below)
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Process: GoldenDict-ng…
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The font rendering doesn't look quite clean on my system. I think this is due to (a lack of) subpixel rendering, as some colors look a lot better than others.
Different applications such as Firefox…
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# Compatibility Report
- Name of the game with compatibility issues: Red Dead Redemption 2
- Steam AppID of the game: 1174180
## System Information
- GPU: AMD Radeon VII
- Driver/LLVM version: …
NTMan updated
22 hours ago
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### Godot version
v4.2.dev6.official [57a6813bb]
### System information
Godot v4.2.dev6 - macOS 13.6.0 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
### Issue description
Statu…
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When downloading the game ¨Squad¨ from Steam it directly finishes and trying to start the game causes en error:
¨An error occurred while updating Squad (missing executable)
{some very long path here…
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### What version of Go are you using (`go version`)?
$ go version
go version go1.19 linux/amd64
### Does this issue reproduce with the latest release?
Yes. This issue has been present …
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**Version/Branch of Dear ImGui:**
Version: 1.90.1 WIP
Branch: master
**Back-end/Renderer/Compiler/OS**
Back-ends: imgui_impl_win32.cpp + imgui_impl_dx11.cpp
Compiler: Visual Studio 2022
Op…
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Type: Bug
1. Open a project using 'code .' in shell
2. The tab title control area is hidden partially
VS Code version: Code 1.83.1 (f1b07bd25dfad64b0167beb15359ae573aecd2cc, 2023-10-10T23:46:55.789…
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Is it possible to make depth sorting apply to added 3b objects? For example debug meshes in demo are rendered even when occluded by terrain
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(Tested on SDL3).
I noticed I was hitting the scalar fallbacks for audio type conversion on an M1 Mac, and sure enough, the NEON code is disabled.
The ARMNEON_FOUND test in CMakeLists.txt is fai…