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Hello!
I have simillar problem to #8 and #10 but window.pushGLStates() and window.popGLStates() doesn't help. I'm rendering my scene to texture and then try to display it in imgui. It start to bug on …
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Hey,
I'm making an external overlay, by hiding the window background by putting the margins to -1.
like this:
`
wchar_t\* windowtitle = L"Overlay";
```
WNDCLASSEX wc = { sizeof(WNDCLASSEX), ACS_…
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It is now inconvenient to access all the of features in the game via dirty shortcuts.
Sure, the `--test` invokations are used for developers, but users should get some kind of shiny buttons
to con…
TheJJ updated
7 years ago
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studio.ini
https://www.dropbox.com/s/lzmyu4mfawmfihx/studio.ini?dl=0
use this ini file then click view shader editor. the shader editor will overlay the main window in a weird way.
imgui.cpp line 21…
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It should be possible to "detach" a view from the docking and making it possible. It would likely be best to have viewdock keeping track of floating docks also.
emoon updated
8 years ago
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I have a situation where my main canvas/app loses mouse-focus after I open a dialog or menu selection and then close it, requiring me to click the main canvas for it to apply again (only has to be a c…
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So I haven't been able to track down what exactly is causing my problem and my implementation/integration isn't an normal scenario I was hoping someone here would be able to help figure out what's goi…
pnill updated
8 years ago
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I am using the Stencil Overlays in ImGui with Imgui Text fields on them to build a Gui for my game. I want to be able to iterate over the text on them by responding to up / down inputs from the user. …
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Hi Omar,
I'm currently playing with you library in my toy engine, thanks for this great library.
So, I have written a custom item to easily change the positions of any objects on a screen (just chan…
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I am working on an Android app that uses ImGui as a way to select scenes. The app is a 3D browser based on the [LearnOpenGL tutorials](http://learnopengl.com/). I have a question about properly sizing…