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I've been pondering marking up video game achievements (steam/xbox/uplay, etc.) with structured data, and ~while it *seems* like it'd be an Event~ with the about prop set to a VideoGame, but that does…
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# Summary
#### Link
[https://arxiv.org/abs/1606.01868](https://arxiv.org/abs/1606.01868)
#### Author/Institution
Marc G. Bellemare, Sriram Srinivasan, Georg Ostrovski, Tom Schaul, David Sa…
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Welcome to the world of machine learning with TensorFlow! Working with TensorFlow can seem intimidating at first, but this tutorial will start with the basics to ensure you have a strong foundation wi…
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I'm a little familiar with C++, but getting into F4SE/CommonLib modding seems like wizardry to me. There's pretty much zero tutorials or documentation for any of this (i did find [this](https://gitlab…
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Hello there,
I do like your q5go very much but, in my opinion it should provide a better GTP support.
I do use and test tens of go engines and I would like to use them with q5go, unfortunately it se…
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Whenever Mario hits a mushroom (and possibly any other item) the game returns True to game_over().
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Hey, I was more so looking for advice and direction. So this is unrelated to your project but looking around yours you got some neat stuff. I'm in the process of training an RL agent to play Tekken. I…
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```
For those users of Comodo firewall, one of the best features is the
firewall/ defense+ learning mode, which will "learn" any subsequent
connections for as long as it's on. This would be a great fe…
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Hi,
Thank you for your job.
I'm working for fun with your lib, but I don't clearly understand the concept of lesson (lessonsQuantity, lessonsLength, and lessonsWithRandom) and how to use lessons cal…
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# Guest lecture @ UNC Charlotte: Labeling with LLMs
A few weeks ago, I held a guest lecture at University of North Carolina Charlotte on how we can use large language models for annotation in the con…