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Can I try making this?
[Edit]
This is a Pixel art editor inside the Game Engine, which makes users easy to use the engine! So, we can make sprites easier and prolly faster! I guess we have some p…
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If your company or organization is using Nuxt, we welcome you to leave your feedback, feelings, comments, impressions and suggestions here.
Your comments will be a great motivation for us to improv…
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Vorbis (METADATA_BLOCK_PICTURE)
FLAC, OPUS (maybe other formats) have wrong 'cover type' applied to embedded art when retrieved from CTDB.
'cover type' should be `3` for `Cover (front)` but has `…
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We need icons for all the common tools in the editor.
The files should be 128x128px (they will be scaled down to around ~~48x48~~ 64x64, so you should probably work in this size and scale up, if yo…
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### Steps to Reproduce
1. Add OpenTK-1.0 to a Xamarin.Android project
2. Add a class that inherits from AndroidGameView
3. Override the OnResize method and call GL.GenRenderbuffers(1, out uint x)…
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### Describe the project you are working on
[Pixelorama](https://github.com/Orama-Interactive/Pixelorama), a pixel art editor.
### Describe the problem or limitation you are having in your project
…
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## Problem description
The Crop tool in the Animations Editor leaves small empty margins around the image. I am making a pixel art game and these margins are messing up all the sprites and tile…
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## Problem description
Copy and pasting part of an image changes the colour of the pasted image.
## Attach a .c3p
https://drive.google.com/file/d/1-3t3HZVEhb5rmKGVI7qaAjJ0Bv8PWBXl/view?us…
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**Feature/enhancement description:**
I am working on an image editor myself, but I'm wondering if I should just make an extension to an existing editor.
My editor "Rasteri" uses 3D under the h…
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**Describe the project you are working on:**
Godot
**Describe the problem or limitation you are having in your project:**
Tilemap/Tileset UX is bad
# Draft proposal
This proposals aims at i…
groud updated
2 years ago