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We're trying to go away from a dependent rich library, pigpio-client to RPIO for our Wiegand readers but are facing some problems with the polls. Below is a snapshot of the current code and old code. …
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### Is your feature request related to a problem? Please describe.
Add the ability to set the following expressions for CoreObject properties.
Example: `sin(45deg)`, `parent(Scene).width`
### Des…
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Per @cp526 in https://github.com/rems-project/cerberus/pull/365#issuecomment-2232911423
> We would like the CI to find regressions in timing behaviour, though. So we'll probably want to extend our …
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A more coherent timing strategy in general would be a good thing to do
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It would be good to have it configurable, if one (big) or multiple (short) headers should be created.
https://github.com/mzeis/Mzeis_ServerTiming/blob/master/app/code/community/Mzeis/ServerTiming/M…
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The test script may have timing issues with reading/writing on the client and server.
- Workflow: [BLE_Examples_Test](https://github.com/analogdevicesinc/msdk/blob/main/.github/workflows/BLE_Exampl…
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The /mwe howplaygame command uses the same message as the standard game mode when in Faceoff despite having very different timings
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We want to access timings as shown below but we couldn't find a way.
Can you provide a way to be able to measure performance by making these timings accessible somehow?
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Looks like `attack` is in seconds but `decay` and `release` are off by a factor of ~5 w.r.t. them being seconds.
Is this a know issue / intended?
```
#include
#include
#include
daisys…
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Pretty ugly:
```
[twisted.web.http.HTTPChannel] Timing out client: IPv4Address(type='TCP', host='127.0.0.1', port=39206)
[twisted.web.http.HTTPChannel] Forcibly timing out client: IPv4Address(typ…