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Working for Deployments on other Distros
- CentOS
- Debian
- Red Hat
- Fedora Server
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Is it at all possible to add these functions to enemy AI:
Launcher usage (such as RPG-7) against helicopters and possibly Infantry? for more lifelike behavior.
Artillery gun usage (such as morta…
nuxem updated
7 years ago
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A unit state,
would be most useful for tremor, badger and other long range units
The unit's targeting point (force target on the ground) would not be canceled by issuing a move command, instead the…
ghost updated
4 years ago
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Add intelligent error handling to scripts.
My current plan is to use the following function:
```bash
runcmd() {
$1 2>/dev/null;
s=$(($s+$?));
}
```
where $s is a local va…
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## Background
Each ship will have a unique role on the battlefield.
### Current Functionality
Starships have no combat AI
### Desired Functionality
Provide the following combat AI
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This is a combination of individual ideas found on the Battletech Reddit, BTA Discord server and HBS forums. These ideas would help flush out some desired mod request for the game. All these these ide…
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Version info:
2.0.0-27
Running this command:
* $env:HTTP_PROXY="http:XXXX"
* npx artillery some.yaml
with:
plugins:
publish-metrics:
- type: prometheus
pushgateway…
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The properties of the symbols for control measure symbols for area (3 forms) objects should be improved, since not all amplifiers can be filled in according to 2525c or 2525d:
![grafik](https://use…
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@jetelain If you need more icons for your wonderful mod, feel free to add/use our ctab icon set from Titan Platoon which we have created to enhance the ctab experience: https://ludwig-software.de/uplo…
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### Application Version
5.2.1
### Platform
Windows 11
### Printer
Artillery SIDEWINDER X2
### Reproduction steps
1. Base for a pen, with shield of link (BOT) in tinkercad
2. after create expor…