-
```
The final design should use one interrupt for line handling/hsync hook calls
and a separate interrupt to trigger output. This would remove the delay loop
and give back cpu time to the main appli…
-
```
Please don't chastise me or reprimand me for asking this, but, before I go on,
just wanted to say that this emulator kicks the crap out of beta 1! To actually
be able to play Chrono Cross, Breat…
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No docu avail
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I think the documentation could do a better job explaining what `for` is for. The current documentation says this about the `for` field of an alert:
> The optional for clause causes Prometheus to w…
-
```
Is it possible to create a pause button, so one can pause and resume recording
into one audio file?
```
Original issue reported on code.google.com by `mku...@gmail.com` on 20 Apr 2012 at 6:16
-
Making it easy to change configuration without rebooting the sway server.
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### Batocera build version
v39 2024/02/13 07:41
v39 2024/02/23 14:56
### Your architecture
Steam Deck
### Your Graphic Processor Unit(s) (GPU)
Integrated AMD
### Issue description
…
-
- [ ] Błąd z inicjalizatorem
![image](https://github.com/user-attachments/assets/440cd354-6228-48c8-912f-80714d8e739c)
Jak ma się załadowany `core` i `up in arms` to przy próbie zinicjalizowania sam…
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Seems Doom is victim to this bug:
http://stackoverflow.com/questions/25620397/pointermove-does-not-fire-for-touch-on-ie
The `touch-action: none` hack works, but causes other issues. Any thoughts?
-
[Related code](https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/blob/1dbcd73fcc5033c2d63dc2be526a206b8a44d576/X2WOTCCommunityHighlander/Src/XComGame/Classes/X2AbilityToHitCalc_StandardAim.…