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### Describe the project you are working on
Looking to resurrect an old 2D platformer game which uses textured polygons for characters and environments.
### Describe the problem or limitation yo…
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Hello,
maybe I just do not have enough foreknowledge, but I am confused about trajectories and could not find sufficient documentation. If you could point me to a some sources or answer a few ques…
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[`winit`](https://github.com/rust-windowing/winit) supports both `stdweb` and `web-sys` by using a `` element for the "window". Using `winit` for WASM may simplify some of the canvas handling code as …
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### Discussed in https://github.com/Effect-TS/effect-time-podcast/discussions/2
Originally posted by **enheit** May 29, 2022
First of all, I want to say thank you for the existing videos in th…
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I'm not sure if this's a bug in ModifyPlanningScene or a misuse from my side, so I have the following task
```
CurrentState
Connect
MoveRelative ---------------------…
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### Question / bug report
Epub was download from kobo site directly
### Which version of Calibre are you running?
6.29
### Which version of the DeDRM plugin are you running?
v10.0.9
### If ap…
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So Scrivener has this feature and I think it's wonderful. You select several scene documents in the document tree, the contents appear in the proper order in the editor pane, each separated with a tas…
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**Dataflow Bug: codeql javascript Dataflow break with normal parameter (like function a({data1,data2,data3})) pass**
Hello Cool Codeql Guys, i have found a bug when i use dataflow to analyse my jav…
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FlxSubState's closeCallback is not used when you close it from its own function
fixed code:
``` haxe
public function close():Void
{
if (closeCallback != null)
closeCallback();
if (_p…
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Did a fresh install of HueMagic 4.1.2 (my last version was 3.0.0), on the latest Raspbian Bullseye (today, March 21st, 2022).
I noticed that my Hue Lights get stuck in the "executing command" stat…