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### Malt version
node-groups-latest (9.29.2022)
### Blender version
Blender 3.3
### OS
EndeavourOs (5.19.12-zen kernel)
### Hardware info
AMD R5-5625U | 16GB RAM | Integrated Vega Graphics
###…
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### Describe your bug here.
so im very new to makeing the spych engine but i have learned a little bit of how to make the spritesheet works and how to put my spritesheet in the game. which ive manage…
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The current API of `from_grid_with_padding` seems fairly strange because it forces you to specify the number of rows & columns when that should be computed instead. I propose changing it to take the t…
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## Version
* Phaser Version: v3.55.2
* Operating system: Linux
* Browser: Google Chrome
## Description
I try to load multiple textures with `this.load.pack()`. JSON file contains a secti…
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We need the echoes hexagons to implement the expansion.
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Hello, please help
```
const data = {
version: 2,
stage: null,
background: 0xffffff,
width: 550,
height: 400,
framerate: 24,
totalFrames: 31,
assets: {
…
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# TO-DO's
- [x] Update the player and player mirrored spritesheets, removing the block animation and replacing it with the hit and dizzy animations
- [x] Add a state for getting hit (hit animation)…
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Dear Rafael, sorry for botherng you with these little questions, but I recently noticed, that MiniMap use the default game zoom and sometimes it's miss some edge of the map:
![image](https://user-im…
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![image (2)](https://user-images.githubusercontent.com/104366549/174684361-657d7c1c-f223-4e87-a749-f0ff52d05f3e.png)
![image (1)](https://user-images.githubusercontent.com/75922056/176777390-679b4c…
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*Feature enhancement conversation.*
Initial reddit post a while back:
https://www.reddit.com/r/godot/comments/8d54yy/anyone_have_luck_with_implementing_gpu_instancing/
I need/want to animate hu…