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# Case
So, after spending 4 whole days to make the bindgen and the gdnative work on my NixOs i came with a flake that i want to share.
i got fundamental help of my super NixOs-User @storopoli.
## …
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I am following the Godot "Your first 2D game" [tutorial](https://docs.godotengine.org/en/stable/getting_started/first_2d_game/06.heads_up_display.html). Part of the logic is to wait for a timer to tim…
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**Godot version:**
3.1 beta 5
**OS/device including version:**
OSX
**Issue description:**
I get spammed with the error as soon as I click "Add Node" and while I'm typing in the "Add Node"…
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https://www.sqlite.org/fts5.html
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Hi,
We have been using fmod-gdnative for our game but sometimes the game will crash after triggering a sound. There's no real reason that we can discern, it just seems random. Have you experienced …
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**v3.1.alpha.custom_build.5307043**
The new `class_name` keyword doesn't affect the results of the methods for `get_class()` and `is_class()`.
I noticed this earlier when encountering https://gi…
ghost updated
1 month ago
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### Summary
ICE occured when running clippy for the [`gdnative-core`](https://github.com/godot-rust/gdnative/) crate.
### Version
```text
rustc 1.77.1 (7cf61ebde 2024-03-27)
binary: rustc
commit-…
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I've encountered two cases that would require configurating / generating file into subdirectories.
1. Project configuration header that would be included from other headers in the same project
S…
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### Godot version
4.0-dev
### System information
System independent
### Issue description
GDExtensions classes will crash the editor if their built in functions (_process, _ready) contain referen…
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In our script instance implementation, we pass a property list and method list to godot depending on slices returned from `get_property_list` and `get_method_list`. Godot will then later call [`free_p…