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To be able to support 'genre' and similar meta information schema needs to change to hold genres at the name level, as you don't want to re-tag every clone/reimplementation.
``` yaml
# Before
- name:…
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Volunteers needed.
It mostly involves going to www.giantbomb.com/games, searching for the game and then noting down the genre and theme entries from the info box on the right side.
If GiantBomb do…
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@TvoEx
Saw the steam question for what Heavy really does. You can paste this description there if you want:
The Heavy version is a heavily expanded version of RPG Traits. While the Core version…
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I'm just starting to use the bundle, and I'm new to rss feeds, so forgive me if I'm missing something obvious. I am pulling a feed from cbs news, and i validated the feed, and can see the xml, which d…
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I am pleased that electronics parts were implemented into GregTech as precursors to circuits. I like the silicon waffle doping and processing chain. Also like that you can't just assemble your boards …
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hi , thx for ur service and ur good work
i need follow icon from under: for my site menu Icons and u can see a good exaple from webnovel.com menu
Icon-Gaming
Icon-Xianxia
Icon-Xuanhuan
Icon-Fa…
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The series of PRs concerning autodocs and bionics installation overhaul have been merged some time ago. The bionics manipulation overhaul is almost done, and now we can sum up the results.
- Bioni…
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| Application name | Icon name | Desktop file name | Original icon |
| --- | :-- | :-- | :-- |
| `RimWorld`| `steam_icon_294100` | `RimWorld.desktop` | ![unityplayer](https://user-images.githubuserc…
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- [x] Background music/noise: perfectly loopable
- [x] Game-over: robotic dying moan
- ~~Enemy movement: sliding sound, about 1/3 second in duration~~
- [x] Long-range hit: short, sci-fi/techno the…
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I wrote a document stating how I see MTG:
~~http://dev.minetest.net/User:Rubenwardy/Minetest_Game_Development~~
now here: http://dev.minetest.net/Minetest_Game_development
I'd be grateful if li…