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Hi,
I wanted to make use of your package for soft bodies simulation and I found out that something must have changed between 2018 and 2019 Unity releases.
See attached image for meaning of "broken":…
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Steps to reproduce:
1. Import the latest MRTK Foundation package, 2.2
2. Observe the error
@andreiborodin
```
NullReferenceException: Object reference not set to an instance of an object
Uni…
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Outdated description. See [comments below ](https://github.com/spatialos/gdk-for-unity/issues/1400#issuecomment-645246170) first.
>
> #### Description
> I am working on managed AI worker which spa…
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I'm trying to build the DLL in MonoDevelop but I get stuck with @(ExternalCompile) showing up in red preventing the build.
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refs #11 #37
Refactor multithreaded tile fetching after merge of #40 and standalone `mapbox-sdk-cs`:
* [ ] transfer logic (cache, throttling, aboring, ...) to lower, tile based level: most likel…
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I have added to main camera but when I toggle any control enabler, does nothing. Changing animation values also does nothing.
![unity](https://user-images.githubusercontent.com/25001812/35371435-cf54…
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NullReferenceException: Object reference not set to an instance of an object
exSprite.UpdateBufferSize () (at Assets/ex2D/Runtime/Components/exSprite.cs:320)
exSprite.GetVertices (Space _space) (at As…
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The session support currently expects exclusive access to the directory it caches data. This works well in sandboxed apps like on mobile but not on Desktop when multiple instances can be executed conc…
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```
Material 'Manuka_body' with Shader 'Hidden/lilToonOutline' doesn't have a float or range property '_UseRimShade'
UnityEngine.Material:GetInt (string)
net.rs64.TexTransTool.TextureAtlas.AtlasScr…
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There are already several standard build "dimensions," including Configuration, Platform, and TargetFramework. These dimensions and their potential values create a matrix of overall build configuratio…