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### Describe the project you are working on
preparing user for game which is about to start—telling the user he should get ready
### Describe the problem or limitation you are having in your project…
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```
What steps will reproduce the problem?
1. create a deprived instance of BaseModel
2. hook up post_save signal
3. call save()
4. expect post_save signal to trigger and execute the handler
What is …
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### Describe the project you are working on
First time using GitHub so sorry if i mess up. I am working on a small platformer game but this will be useful in all my future projects.
### Describe the…
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```
Similar to the External LED enhancement request, a piezo buzzer connected to
APM board will sound:
Constant beep until Accel/Telem/Gyro has initialized
Momentary long beeps until GPS location is…
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```
Similar to the External LED enhancement request, a piezo buzzer connected to
APM board will sound:
Constant beep until Accel/Telem/Gyro has initialized
Momentary long beeps until GPS location is…
-
```
Similar to the External LED enhancement request, a piezo buzzer connected to
APM board will sound:
Constant beep until Accel/Telem/Gyro has initialized
Momentary long beeps until GPS location is…
-
```
Similar to the External LED enhancement request, a piezo buzzer connected to
APM board will sound:
Constant beep until Accel/Telem/Gyro has initialized
Momentary long beeps until GPS location is…
-
```
Similar to the External LED enhancement request, a piezo buzzer connected to
APM board will sound:
Constant beep until Accel/Telem/Gyro has initialized
Momentary long beeps until GPS location is…
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Hello, the godot-statecharts is really easy to use and great tool. I found that the triggered event can not carry some custom parameters. I would like to know if this can be implemented. If it can be …
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Since somewhat version, I see Carthage introduced parallel fetching.
It's great, but control + C doesn't cancel these asynchronous tasks.
It should be cancellable.