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The `substrate-test-runtime` is some special kind of runtime that incorporates some FRAME stuff and some custom logic.
As the name suggests, it is used for testing. The idea here being to rewrite th…
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TIL about `ImageDecoder`: https://developer.mozilla.org/en-US/docs/Web/API/ImageDecoder
Sample:
```html
WebCodecs Animated GIF Renderer
let imageDecoder = null;
let image…
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### Issue Checklist
- [X] I have properly named the issue
- [X] I have checked the issues/discussions pages to see if the issue has been previously reported
### What platform are you using?
Itch.io…
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I know Gnome is not wlroot based (or at least that is what I think), but I was hoping to get a little insight in to what work I'd have to do to get this working with Gnome. I hate the autobrightness o…
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I searched almost all InputHelper-like library but cannot find one that support Autolayout. Is there some way to make it(InputHelper) worked with a view that managed by Autolayout? Or how can I set a …
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### Description
I've recently began to switch from GMS 1.4 to the latest version of GameMaker and after importing my project and testing it with a couple of people I noticed that my server was strugg…
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Is there a special reason for that the plot3d only support standard DH parameters? I was using the plot3d for animate the robot. However, all the meshes are based on modified DH. It would be convenien…
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The current input file format has some limitations, so here are some thoughts on that:
- Instead of the global movie FPS we want to store _frametime_ for each frame, this way the TAS can change the F…
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### Reproducer
_example.cpp_
```
int *ptr_0 = nullptr;
void *ptr_1 = ptr_0;
```
1. clang -S -emit-llvm -cl-std=clc++ --target=spir example.cpp
2. llc --verify-machineinstrs -O0 -mtriple=spirv6…
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Would be good to add impl of FrameEncoder/FrameDecoder where W: AsyncWrite (futures::io::AsyncWrite), R: AsyncRead
This would enable user the possibility to use compression in async data streams