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做什么的, 用什么模型, 原理不是很重要
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# Desc
Maybe this is a personal issue, but I found it quite hard to understand, and implement items to the codebase, since many of the variables were quite shortened, with no comments at all. If it's…
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Your work is commendable, demonstrating . The attention to detail and the clarity of your findings are truly impressive. I was particularly intrigued by the utilization of "mask.mat" and "mask_3d_shif…
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When importing 3D models into a mr.js it is hard to tell the scale, rotation and translation parameters of the imported model.
Maybe there could be an automatic scaler/importer that can show the i…
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Hi,
I saw on [the documentation](https://cellpose-napari.readthedocs.io/en/latest/running.html#d-segmentation) that it was possible to do the segmentation on 3D/4D stacks. My understanding is that …
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Hello, thank you for your code about point cloud processing.
I have a question about UniformSampling. It's described in the official documentation.
> The UniformSampling class creates a 3D voxel g…
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Hi, thanks for posting the code for the face alignment training, really appreciate the awesome work!
I'm trying to simply recreate the training results for my own understanding, although I'm having…
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To whom it may concern,
Really appreciate your work on PETR!
I have a question on the implementation of 3D Position Encoder. In section 3.3 in paper, it is described F_3d as the function out put…
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### Description
Create a first person controller for the Ultimate Grid Inventory demo.
### Implementation ideas
I think we can use the 3D Game Kit assets inside our asset for the demo.
Create an…