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The ability to in the web GUI place obstacles (of various predetermined shapes) and pathfinder to add additional waypoints to avoid said obstacles if they would be in the created path.
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If there is obstacles player can try to avoid ant or ladybug by using it.
It need to have a push back as wall when moving.
AI should avoid it.
It may help aphid to avoid completly ant.
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Implement tank path finding, tank will move from its current position to target position, avoiding possible obstacles.
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**Describe the bug**
When creating a NavMesh with a navigator, the waypoint generation for navigation can fail if the obstacle entities are not at the right entity level.
**Assets required**
Work…
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I've been working on a pick and place demo in which the robot picks up a box and moves it to another location while avoiding obstacles from the urdf and sensor data (octomap). I attempted to attached…
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Controlling Car movement by Bluetooth commands, and avoiding-obstacles algorithm.
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The mastery strategy is a framework to allow users to "eliminate" cards once they've hit a threshold for the number of times they've gotten it correct. Specifically, we may, for example, make it such …
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Mavlink has already for some time now implemented a Path Planning Protocol to support a companion computer to send trajectories for the vehicle to follow. See more info here:
https://mavlink.io/en/…
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like sBot, it is better to just record the location and it moves automaticly and avoid Obstacles. then automaticly start botting based on the settings
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Vehicle Motor is not adjusted when in "self-driving" mode. The car is still able to steer to avoid obstacles, but does not accelerate