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I'm using graphviz 2.38.0 compiled `--with-gts` on Ubuntu 14.04.3; when I process the following graph with `dot2tex -p --prog fdp -f tikz file_name.dot` I obtain the attached figure:
```
digraph {
…
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I'm finding the [documentation on how to reuse weights](http://juliamath.github.io/Interpolations.jl/latest/devdocs/#Interpolant-usage) quite difficult to comprehend. But I would like to compute weigh…
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```
For a number of applications I want to draw splines in ge. Even a simple
b-spline would do. These smooth paths could be used to move objects and
cameras along.
```
Original issue reported on cod…
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```
For a number of applications I want to draw splines in ge. Even a simple
b-spline would do. These smooth paths could be used to move objects and
cameras along.
```
Original issue reported on cod…
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#624 parameterized link function
#3224 nonlinear transformation to normality
AFAIU:
link function GLM, single index models use
`E(y|x) = f(x b)`
transformation model uses
`z = f(y|x) ~ N(g(x b…
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```
For a number of applications I want to draw splines in ge. Even a simple
b-spline would do. These smooth paths could be used to move objects and
cameras along.
```
Original issue reported on cod…
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could you please provide PoseGenerators::NurbsMotion
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At the moment, the optimal fit for FP for instance is the "optimal fit" given the chosen powers (which is very nicely explained in a help box appearing when moving the mouse over the box "optimal fit"…
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Now that GAM is in master, we could use polynomial, especially, orthogonal polynomials with a similar structure.
It would also be a good case for extending and generalizing the supporting code, e.g. …
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```
For a number of applications I want to draw splines in ge. Even a simple
b-spline would do. These smooth paths could be used to move objects and
cameras along.
```
Original issue reported on cod…