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### Describe the bug
victory screen bgm carries on playing indefinatly
### To Reproduce
start a team versus
tag
defeat opponent
victory screen needs to have a looped bgm
once you press a b…
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## Expected Behavior
I'm wanting to convert the music for Road Trip Adventure into MIDIs and soundfonts, which I can play around with. Ideally, it should be pretty close to the original (of course I …
ghost updated
1 month ago
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BGM player shows "paused" value as "False" when nothing is playing and "True" when a song is selected.
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[Uploading Final Music.zip…]()
I got some more music done. I figure 50 rounds of poker, every 10 rounds the music gets faster and more instruments are added. I saved them as ogg files. for the titl…
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bgm중 몇개가 겹치는 게 있습니다. 또 몇개는 수정하는 게 좋을 것 같습니다
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MP3 should obviously not be used for new BGM assets. However, sometimes the master audio is unavailable, and only an MP3 version can be found. In this case, if loop points are desired, there are 3 opt…
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Was a feature of Bash's Prime 1 Randomizer; would like to see if Prime patcher can integrate it within Randovania. Might be a step in integrating Trilogy versions/enhancements, as well.
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Currently, the emerging BGM is cool, and helps provide the player a sense of progression. However, sound designers at Ubisoft felt we have the ability to do much more.
The following suggestions wou…
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일시정지중에도 BGM에 재생되는 이슈가 있습니다.
SoundManager에 BGM을 멈추는 기능을 만들어 부를 수 있으면 좋겠습니다.
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### Give a brief about the bug ✍️
Background Music:
Objective:
To immerse players in the game environment and enhance their gaming experience, adding background music (BGM) that complements the th…