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![image](https://user-images.githubusercontent.com/408726/137797177-acbec670-b3d8-47cc-9894-68994406ded0.png)
![image](https://user-images.githubusercontent.com/408726/137797191-19d31ed7-55f0-4efa-b5…
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### Tested versions
- Reproducible in v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (N…
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I thought to see how the Beorn rig worked with tracking objects ... and noticed that it can't. There seem to be several reasons for this:
1) There is no 'target' object in the blender scene. So my …
linas updated
9 years ago
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hey,
I got the XPS importer addon as well as this addon so I can fix the armeture and materials and export the model with both mesh and rig as an FBX. and after import the converted FBX model into …
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It could fix easily....or not
`WARN (bpy.rna): C:\Users\blender\git\blender-vdev\blender.git\source\blender\python\intern\bpy_rna.c:1343 pyrna_enum_to_py: current value '0' matches no enum in 'Char…
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it's a good think to have it but not writed everywhere like:
LARA_RIG|LARA_RIG - 300 - ANIMATION_NAME (in unity)
can you do something ? at last getting rid of it with a option at import in blender ?…
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I tried to add this myself but I'm frankly still crap at Python. Hoping it's not too bad a job...
As expected by me - and correct for the code as written - you cannot import multiple animations int…
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After placing the armatures on the model, I click on generate, but instead of giving me a rig, it puts a bunch of unnecessary armatures! I searched all over the Internet but didn't find any solution. …
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Hi!The addon is working well now.But in blender the original UE rig is hard to pose.UE official have the ue2rigify addon.It use the Rigify as the control rig remapping to the original rig.But it is no…
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Hello,
I have a problem when exporting pmx file in fresh blender v2.78. Here is the error message:
> Traceback (most recent call last):
> File "C:\Program Files\Blender Foundation\Blender\2.78\s…