-
I believe that the API of Pgx is sufficiently general, but **the optimal API varies depending on the use case**. I would like to separate the implementation functions of each game's logic and the API,…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Affected Build(s)
Build 2118
### Description of Issue
Upon entering the first DLC map of the pre-game story …
-
Not sure if this is a material change to the image, or something in the game server itself with 1.0. It appears the server process no longer listens internally on IPv6 regardless of the `SERVERIP` env…
-
### Describe the bug
If you have the popular screen recording/video game clipping software called [medal](https://medal.tv),and it is actively running and your game is detected as a game (which sta…
WeiFi updated
1 month ago
-
**Describe Your Problem:**
Zone 2 shows up no problem as a TV accessory but Zone 1 does not
**Logs:**
[14/10/2024, 15:48:20] [homebridge-anthemreceiver] Launched child bridge with PID 1905424
…
-
The bridge works fine, but when I close the game, steam keeps saying the game is still running and I have to close it via Steam. I guess it means the bridge is still running even after game is closed
-
Describe the bug
When opening the games options menu, either from in-game or from the main menu, as well as the in-game inventory causes the game to sometimes hard crash immediately, and other ti…
-
I'm running Musicpod (0+git.f0a48e3 (1453) 54MB) on Ubuntu 24.04 with X11. And the UI is very slow and some parts of it like the search text box are even unusable (one character takes roughly 30 secon…
-
Hello everybody let me start of by saying the Discord RPC IS working with Linux native games that use the Linux native Discord SDK libs. However games that bundle this library but run through Proton (…
-
**Describe the bug**
When a message is written in mattermost, if the Kubernetes replica is not the same one matterbridge is logged into, then it does not capture and transmit the message.
**To Rep…