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Hi,
What an epic game! Thanks for your continued development on BrogueCE!
Just to let you know, when when playing version CE 1.10.1 seed #296201188 I found something that might be a bug: the +3 …
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I was recently knocked into a pit of lava on Depth 25 and instakilled. I had a staff of blinking and a charged teleportation charm and could have easily used them to escape. I suggest changing the eff…
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The last tile that is affected by gas or fire sometimes takes forever to go away.
mg979 updated
3 years ago
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Just a placeholder issue for now - for some possible ideas, see my comment here: https://github.com/tmewett/BrogueCE/issues/342#issuecomment-846871933
### Why:
Highscores for characters who don…
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System-level paste events aren't appropriately processed when user-input is requested. From a brief examination, it appears to be that getInputTextString() in IO.c processes individual keystrokes, fi…
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![Screenshot_26](https://github.com/tmewett/BrogueCE/assets/2787368/578db214-9d50-4e00-9256-c01cfa19b6ec)
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Currently armor is mostly a linear progression, with the only caveat to upgrading armor being increased stealth radius. Also, it is usually recommended to enchant weapons over armor when doing a melee…
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On Linux, after building I copied the sokoworld binary to `/usr/bin/sokoworld` and when I try to run the game I get the following error:
```
thread 'main' panicked at src/assets_path.rs:55:5:
ass…
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Despite playing this game for years and ascending a handful of times, I've died twice this week to phantoms because unless you're REALLY paying attention to the message log, it's difficult to know you…
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Hi.
This last days I was working with a fork of your repository (https://github.com/mdtrooper/libtcod-debian) for to add the python library into the deb package.
Yes, I did it....but I do not know i…