-
```
In Dungeon Keeper the hero gates are a central gameplay element, with many
levels dropping in hero's once or multiple times from a hero gate.
The hero gate is preplaced by the map maker, and for …
-
```
In Dungeon Keeper the hero gates are a central gameplay element, with many
levels dropping in hero's once or multiple times from a hero gate.
The hero gate is preplaced by the map maker, and for …
-
Hello,
would it be possible to follow instructions on:
https://docs.nextcloud.com/server/latest/developer_manual/basics/front-end/l10n.html#adding-translations
...and gain benefits from work of who…
-
Hello,
would it be possible to follow instructions on:
https://docs.nextcloud.com/server/latest/developer_manual/basics/front-end/l10n.html#adding-translations
...and gain benefits from work of who…
-
```
In Dungeon Keeper the hero gates are a central gameplay element, with many
levels dropping in hero's once or multiple times from a hero gate.
The hero gate is preplaced by the map maker, and for …
-
Hello,
would it be possible to follow instructions on:
https://docs.nextcloud.com/server/latest/developer_manual/basics/front-end/l10n.html#adding-translations
...and gain benefits from work of who…
-
Recently I've been trying to get cartographer to use landmarks in order to improve localization in challenging environments, e.g. long passageways with not many features for the laser scanners. The pe…
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According existence of transifex config file in this project it seems, that there was attempt for adding this following instructions:
https://docs.nextcloud.com/server/latest/developer_manual/basics/…
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Write some documentation improvements with project dependencies (e.g.: shields)
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I would like to propose a skill tree based approach on ROS and building robots in general. With a blend of software(ROS2 + build system stuff), hardware and essential theory,
This will be aimed at be…