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Good morning,
D3D renderer and brigtness (F11) aswell as slider from Menu not functioning.
Havent found any related issue yet - only for 469c and XOpenGL.
I do not have secondary monitor att…
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As of the latest Star Citizen version StarCitizen_Launcher.exe works and EAC loads but when that loads StarCitizen.exe VxKex does not get loaded.
Enabling VxKex on StarCitizen_Launcher.exe causes EAC…
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### MAME version
0.180 to current 0.255
### System information
Windows 10 Home, 64-bit, version 22H2, USA, US English
Installed RAM 8.00 GB
AMD A6-5200 APU with Radeon(TM) HD Graphics 2.00 …
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I've tried several of the D3D pixel shaders (forced and non-forced) with different scaler settings (none, hardware_none etc., forced and non-forced), but none seem to work. I have the latest 0.83.17 r…
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When I try to run some exe files I get an error:
`0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle…
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When initializing d3d device with "D3D_DRIVER_TYPE_WARP" and "D3D_FEATURE_LEVEL_11_0", the sample D3DVisualization program stops at " hr = m_pd3dDevice->OpenSharedResource(sharedHandle, __uuidof(ID3D1…
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After virtualbox upgrade to version 5.2, the kernel31.dll does not work anymore.
It has no API call "GetConsoleScreenBufferInfo"
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In regular DirectX, a shader can be compiled with the `pInclude` parameter set to `D3D_COMPILE_STANDARD_FILE_INCLUDE` to use a default include handler. This macro isn't available in SharpDX, and as fa…
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@AreWeDreaming reports that the machine mapping for DIII-D profiles which OMAS autogenerates pulls from 2 different places so the MDS+ location changes every time it's regenerated.
What's the best …
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I am an engineer for the Intel NPU Software driver team on Windows Hosts. I am attempting to root-cause a Geekbench v6.2.2 app issue, where the Geekbench app does not start. It loads the splash screen…