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Either above the text box within the SET LAUNCH OPTIONS window or within its own window. If in its own Window it can be entirely disabled and invisible when dealing with native titles. As a concept if…
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I know, there was several issues about Wine. Unfortunately overriding d3d9 native (as well as d3d8 and d3d10) in Wine settings doesn't seems to work. There isn't such resolution in GTA Manager, and ga…
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I've debugged 'The Void' Steam game some time ago (which was crashing at certain locations both with dxvk and Wine's d3d9) and figured that is the first known game which requires some bits of real IDi…
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Here is what I get when I try to compile the project :
```
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: 'd3d10sdklayers.h': No such file or d…
ghost updated
6 years ago
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## Description
The black frame insertion option for 120Hz (with CRT Switchres) doesn't work.
### Expected behavior
When I activated the option, retroarch should add one black frame between 2 …
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```
Sorry for the slow reply, I did not see this until now.
No the demo should not need D3D10.
Truth be told I'm not exactly sure what goes wrong here, could you try to debug
and find out where it fa…
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Testing bgfx's dxbc [parsing ](https://github.com/bkaradzic/bgfx/blob/master/src/shader_dxbc.cpp)I ran into an issue which appears to be due to incorrect `DxbcOpcodeInfo` entries. How were these gene…
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## Description
Fonts disappear after selecting d3d9. Issue doesn't happen on d3d10, d3d11, gl, glcore, gl1 (can't test d3d12 since I don't have a compatible GPU).
![image](https://user-images.gi…
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While GPU drivers can force traditional antialiasing in D3D8 and oftentimes D3D9, users can only modify the traditional AA method in D3D10 and D3D11 if some form of MSAA is already present. Otherwise,…
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C:\Users\thaba>clinfo
Number of platforms: 1
Platform Profile: FULL_PROFILE
Platform Version: OpenCL 2.0 AM…