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Layer 2 Forwarding
Both store-and-forward and cut-through Layer 2 switches base their forwarding decisions on the destination MAC address of data packets. They also learn MAC addresses as they …
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The LVGL task handler re-evaluates higher priority tasks after executing lower priority ones
The animation task is higher priority than refresh tasks
If the animation task or refresh task takes a lo…
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- PCB
- https://www.linkedin.com/pulse/pcb-design-output-data-manufacturer-requires-amit-bahl/?articleId=6679094026790162432
- https://www.7pcb.com/Upload_file/DFM_Guidelines.pdf
from OPEN-NE…
moedn updated
6 months ago
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Right now we always generate modules via a static/serializable blob. With the removal of `dynamicInstantiate` we need to figure out what we want to do with [`v8::Module::CreateSyntheticModule`](https:…
bmeck updated
4 years ago
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Xash3D engine supports video playback.
Unfortunately for us, the code is known to be tied to Windows system codecs. In theory, it allows game creators to use any codec they like to. However, for ei…
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Reported by @RemyDegenne on [Zulip](https://leanprover.zulipchat.com/#narrow/stream/113488-general/topic/expand_exists.20questions):
> I am testing the new `expand_exists` attribute, which looks li…
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## Introduction
I'm a cofounder and developer at [Atstake](https://atstake.net/). I'm formerly a backend and machine learning developer at Microsoft.
I'm very interested in figuring out how we c…
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**Describe your suggestion in full detail below:**
There are catastrophically few special buildings in Pandaria. Currently there is only one building. I suggest adding 5-6 special buildings so that…
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La question de gouvernance dans un projet collaboratif est centrale, car quand tout va bien, c'est super mais dès qu'on n'est plus d'accord, c'est le drame.
Nous sommes donc arrivé à un choix de g…
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### 🐛 Describe the bug
This might be ok-ish if all code is compiled, but for eager code in the graph module this may break. Similar to https://github.com/pytorch/pytorch/issues/112072
https://gi…