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**Is your feature request related to a problem? Please describe.**
The current way for mapping input controls is cumbersome and does not allow for rapid prototyping. The old Character Editor's Game C…
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I think the problem is that the model was split to four submeshes(and the names of those submeshes are even not listed in the gltf file). The morph targets are working, but the animation is not playin…
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I know you said no feature request for now!
But I only put here some ideas. More or less can be implemented in blender to complete your addon.
Procedural motors, bone deformation, ghost and smooth tra…
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### Describe the project you are working on
A graphically stylised game that uses a lot of built-in mesh instances
### Describe the problem or limitation you are having in your project
A PrimitiveM…
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## What
The Context's locale serves to inform a manager about the nature of the host calling the API. One use of this is to hint the specifics of where a resolved entity may be used. This can be co…
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**Is your feature request related to a problem? Please describe.**
The error messages in the Asset Process often don't provide reliable and actionable information to help user troubleshoot the proble…
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# Tasks
- [ ] 1. implement blender export for _low _high mesh (objname+subdivlevel+_low/_high)
- [ ] 2. implement blender import for _low _high mesh (recognize type by suffix and reshape with mul…
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# Updates 2020-02-07: Honeybee + Spider
## Accomplishments
### [Spider gbXML Viewer v-2020-02-06](https://www.ladybug.tools/spider-gbxml-tools/spider-gbxml-viewer//v-2020-02-06/spider-gbxml-view…
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Hello,
I want to use filetracker with exe task.
I have managed to generate tlog files, how do i feed the, back so dependencies can be tracker?
Here is the command.
Seems the only way is for me…
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In 1.20 we have:
```
"FatherJackV2": {
"Generation": "RL_CC3_Plus",
"Physics": {
"Shadow_Catcher": {},
"Prev…