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This is just to give the game some kind of end for the 0.1 release
Ideas:
- ~At year 47 (when the player character has spent 65 years of life, so 65 - 18), a "retire" button should become availabl…
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I'd like to suggest fixing some bugs related to the game, such as a single appearing letter being highlighted yellow multiple times (See attached screenshot). This can lead to confusion and isn't in l…
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Just to start off I want to comment that you guys did a fantastic job busting out that v0.10.0 release (@niamu is a machine), it was quite something. I'll definitely try to finish my branch before the…
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## Spec:
`project/thoughts/example_file.cfg`
Filename: `scene_03_thoughts_bringing_cat_home.cfg`
Original text from scene:
```text
> Player explores House of Adopter for item interactions (…
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I just added a simple game design document.
Many chapters/mechanics don't have descriptions. We need to fill them: https://github.com/crystal-bit/space-shooter/blob/master/game-design-doc/game-desi…
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http://techcrunch.com/2010/08/25/scvngr-game-mechanics/
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### Describe the content or mechanics you are proposing.
The idea is add tags for clasificate the mods more efficiently, one example will be: texture pack, QoL, informative, new content, new planet, …
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Main branch for game mechanics
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# WHAT
Implement keypress movements to allow players to move without hitting "enter" every turn
# WHY
Better user experience
# HOW
TBD - let's see if there is a curses or node,js library for …
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@tingeber where do we stand on that?