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```
My suggestion is:
Money, and rp name will be saved to a database so... why not your doors?
```
Original issue reported on code.google.com by `panter19...@live.nl` on 12 Jul 2012 at 5:47
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Weapon mp5 spam- "Playing sequence 2 but theres only one in total/" error
weapon mp5 ,shotgun,
![shothun](https://f.cloud.github.com/assets/5712715/1368584/bee86bac-39ae-11e3-81de-9ca34ad7f957.png)…
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It's weird that the map turns dark for all players, temp fix is rejoining. I don't know if it's a bug or intended/expected behaviour.
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Which branches are considered the current or latest for Half-Life, Opposing Force, and Blue Shift?
It looks like Half-Life (master branch) and Blue Shift (bshift) are self explanatory but what abou…
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After successfully building a multiplayer Sourcemod, I attempt to play and choose one of the playermodels built in, and it immediately swaps to the Combine Soldier Model. This also happens in Half-Lif…
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```
:( :( :(
```
Original issue reported on code.google.com by `snipperw...@gmail.com` on 10 Jun 2007 at 7:54
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### Details
The ammo display turns red when ammo goes to 0.
After reloading a weapon, the ammo display changes from red to yellow, but stops to dynamically change color when shooting. Mostly the col…
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Hi,
If Half-Life 2 (and it's episodes) (and deathmatch) is started with the command line parameter "-r_emulate_gl" it will force the game to run in OpenGL mode on Windows. However, the flashlight w…
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Using linux abuntu I did
"make -f games.mak"
as Valve said to do:
https://developer.valvesoftware.com/wiki/Source_SDK_2013#Linux
However there IS NO games.mak file, can someone provide me with t…
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Noticed this bug while testing a map in Half-life 2: Deathmatch.
Here is how to recreate it:
1. Firstly hosted a local server, then launced a work in progress map which had some custom textures in it.…