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This is a feature request, and it may be impossible or far to difficult to implement but ... I've just started using this on my touchscreen laptop. Being able to interact without using the mouse or to…
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I'm trying to upgrade from Unity 5.5.3p3 to 2017.1f03. The WebView plugin is not working in the Unity Editor when running on my macOS machine. I receive this error in the console:
```
Couldn't ope…
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Hello !
It would be nice to have windows that could freely float and move (I don't mean dock) within a parent one.
This is extremely useful, for example, when several representations (2D, 3D, hist…
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At a high level, this hit-test module is meant to enable sites to raycast against real-world geometry without dealing with the divergences around specific tracking technologies that may leak through i…
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# Proposal: Update Reveal control styles to work with the Visual Design refresh
![Light - Buttons](https://user-images.githubusercontent.com/7389110/106359603-ad680e80-630b-11eb-93c5-c1b98898…
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What's the correct way to move a qrcode connected to a spacepin?
I guess the correct way is:
1 Release the spacePinPackage:
```c#
spacePinPackage.Release();
```
(after this the spacePinPackage…
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A few high level comments, rather than doing detailed editing.
1) Is the intent of the having objects per "kind of world knowledge" be to allow relatively complex configuration? For example, we co…
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Initial versions of the WebXR spec had included a requestViewportScaling API that allows applications to use a subset of the overall framebuffer for rendering.
Issue https://github.com/immersive-we…
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The primary language for Windows plugins is C++, since we don't want to force developers to take on the managed language overhead if they don't want to, but we should support C# since it's widely used…
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Hi!
I'm very excited about this project. I want to take time to learn everything I can, but from this "how can this be better than several external monitors" perspective, I had these thoughts:
…