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If a lua error happens in the script of an entity during map load, that entity will not show up in the spawn menu until `spawnmenu_reload` is run in the console, even if the lua error is resolved.
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Can we have SSH tunneling support as well?
I am currently using redbird with - https://www.npmjs.com/package/tunnel-ssh
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I have 2 projects and I want to share a library. I'm trying to use `yalc` to share this library and continuously develop on the share library and `push` changes to the the projects. One project is usi…
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Installing this module killed running this on Cordova through ios simulator:
```
2016-04-10 13:28:44.928 FLOW[4829:3786022] DiskCookieStorage changing policy from 2 to 0, cookie file: file:///Users/m…
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- [ x] I confirm that this is an issue rather than a question.
## Bug report
Updating config.js or YAML Frontmatter don't trigger Hot Reload.
#### Steps to reproduce
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## The devDependency [extract-css-chunks-webpack-plugin](https://github.com/faceyspacey/extract-css-chunks-webpack-plugin) was updated from `3.1.1` to `3.1.2`.
🚨 [View failing branch](https://github…
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**Current behavior**
If the component search path of Styleguidist includes at least three directories that symlink to each other (either directly or via subdirectories), running `styleguidist serve…
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WebpackShellPlugin is causing a warning with Webpack 4. When I run `node --trace-deprecation ./node_modules/.bin/webpack`I get this:
```
(node:83992) DeprecationWarning: Tapable.plugin is depreca…
tlaak updated
4 years ago
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Being able to recompile shaders at run-time is a thing I would like in my sokol projects.
sokol-shdc has done a wonderful job of wrapping the `glslang` and `SPIRV-cross` libs. Would it be feasible …
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### Describe the bug
Putting a new resourcepack into packs folder while geyser is running and there is another pack already in there would cause none player able to join the server
### To Reproduce
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