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If the user attempts to split their landscape up into smaller tiles, they will get a severe degradation in quality when the tiles come back to unreal. It appears that as of .408 the tile split node ha…
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As @iRunner mentioned in [#524](https://github.com/houdiniproject/houdini/issues/524#issuecomment-808832810), the `bin/rails server --environment=production` fails for me with an error`Invalid route n…
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i use pdg work flow to bake mesh/instance to my sub_level using unreal_level_path attribute.and it bake mesh into current level.
but when i bake tiled landscape.it works.
to test.i just put hda dir…
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Occasionally get this error for no reason. If I change some of the settings sometimes it goes away.
![image](https://github.com/xjorma/EarthMeshHoudini/assets/82180221/04df5e75-30d5-4a2f-99c5-fc7c7…
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Hi, after following the instructions on how to install the GameDev tools, which I successfully did, when I try to open the .hip files I get a huge amount of errors as seen in the image attached.
W…
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There are a bunch of specifications which might be added to the Rough Interoperability section.
## [CSS Nesting 1](https://www.w3.org/TR/css-nesting-1/)
Current status: WD (last published: 14 Fe…
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Hello, when packaging a project in UE5 with Houdini Engine I end up with this error:
`ERROR: Expecting to find a type to be declared in a module rules named 'HoudiniEngineRuntime' in UE5Rules, Versio…
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It does not appear Assimp uses mikktspace generation for tangents. I highly recommend adding mikktspace generation to align better with the 3D industry. It can be added in as an extra option for those…
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This doesn't have any gameplay but deserves a special/notable mention because of the interesting workflow.
https://twitter.com/glecollinet/status/935181463967985664
The author used Unity as an e…