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Error log when using with new version of Phaser:
> Uncaught TypeError: Cannot read property 'resolution' of undefined
at new b.CanvasRenderer
Please fix this, EZGUI is awesome
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I wrote a quick script to pull tags from the different sites to help me figure out what to use. Figured I'd drop it here. Was thinking a possibility would be to add it to the readme or an example file…
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# Trending repositories for C#
1. [**BeyondDimension / SteamTools**](https://github.com/BeyondDimension/SteamTools)
__🛠「Watt Toolkit」是一个开源跨平台的多功能 Steam 工具箱。__
193 stars t…
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Hello!
I created simple 3rd Person project and then launch build HTML5.
After cook, the engine produced such an error:
> [2020.01.19-07.57.14:747][371]UATHelper: Packaging (HTML5): [506/507…
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2c1e5dc790e74b1ebeeb2ccd28a677a640c00f10 introduced a function to trigger full-screen support. The code is not complete, but still requires some way of handling exiting out of full-screen.
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### Godot version
4.0 Beta 4
### System information
Windows 64
### Issue description
The HTML5 export of a single empty 2D node has a size of >40MB. Godot 3.5 HTML5 export is already >20MB.
Us…
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# How would you like the feature to work?
For clarification I'm talking about the viewer URI name space as outlined here: http://wiki.secondlife.com/wiki/Viewer_URI_Name_Space
**Gonna update thi…
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I have [put together a plugin](https://github.com/adammikulis/MindGame) for the Godot game engine that uses LLamaSharp to load a model and interact directly within the editor. I'd like to submit it as…
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Should have the wishlist label: "futuristic/awesome".
This will enable the use of a 3D haptic interface for web-designing. Possibly useful for supporting Leap motion as well.
Polyfills/shims:
https:…