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### Is your feature request related to a problem? Please describe.
I've ran into a problem while developing a game world, I normally use the "Set Feet Position" ProtoFlux node to teleport users betwe…
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### Description
Hi!
thanks for all the effort put into this ecosystem. I want to know if it is possible to have animated gradients for image's border_color and the input field
I would like to …
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This is a UX/UI feature for the Bake page of app.breadchain.xyz
**Reason:** Provide non-Gnosis Chain users a quick link to bridge assets from other networks to gnosis.
Bridge to link [Jumper exchang…
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### Tested versions
- Reproducible in: v4.3.stable.official [77dcf97d8]
- Not reproducible in: v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.3.stable - Ubuntu 22.04.4 LTS 22.0…
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### Description
When the button is resized and the title and image need to be translated, there is a little flicker animation going on. For example, if you apply the following code where the button t…
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### Game and System Information
On current master (& 1.19.5 & 1.18.3) on Windows:
### Description of the bug
The shadow on the Horseman and Lancer unit looks darker on breeze animations
…
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I'm trying to render a Lottie animation full screen. Width & height property set to double.infinity, fit property set to BoxFit.cover. No matter what alignment I add to the alignment property, my Lott…
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### Reviewed guidelines
- [X] I have read and understand the suggestion guidelines
### Checked for duplicate suggestions
- [X] I checked for existing similar suggestions
### Summary
The…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
the cursor animation is still visible even after user's cursor is moved to another display or…
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### Current behaviour
After the page/screen loads, when the TextInput mode=outline has a value, the label is initially positioned at the right which results in overlapping with the outline, then does …