-
Especially nearst neighbor, for Minecrafty pixel feeling.
-
I am creating a skin for the gamecube and I noticed there is no changing of color through the use of pressure for the triggers. I don't really want to sweep an image as I think using a gradient would …
-
Hi,
In your code you used nearest neighbor interpolated image of small image instead of true real image in training. What is the reason for doing that?
Thanks
-
Hello, I am using Clay to do pixel-wise regression on water images. I have fine-tuned the model, and when doing predictions, I am getting a checkerboard pattern in the prediction output. Any ideas abo…
-
I saw the bug here, and started to wonder if we want the functionals/API to take just `tuple[float, float, float]` or `VoxelSize`. I wouldn't want to create a `VoxelSize` first if I know PlantSeg and …
-
Raised by: Jayden Irwin
Originally raised: [28 Sep 2020](https://lists.w3.org/Archives/Public/png-group/2020Sep/0000.html)
> I would like to suggest a new flag be added to the PNG spec. This Boole…
-
Hi guys i am trying running a workflow with it
![image](https://github.com/user-attachments/assets/6ae39251-969e-4140-b352-3ef7ec333498)
But the nodes cant download the model, is it outdated? shou…
-
### Description
According to `https://docs.docker.com/compose/compose-file/12-interpolation/`:
> Values in a Compose file can be set by variables and interpolated at runtime. Compose files use a Ba…
-
### Tested versions
Reproduces in 4.2.2 and 4.3 RC3
### System information
Fedora Linux, Intel GPU, Compatibility renderer
### Issue description
I put a Sprite2D inside a PathFollow2D being drive…
-
Few years ago we introduced non-const fill value handling in `_apply_grid_transform` using mask approach:
https://github.com/pytorch/vision/blob/0d69e35c4e951109dbaa8b42b0a8416d199aee0b/torchvision…